7.3 Build Your Mythological Creature in 3D with Minecraft Education
- Due May 20 by 11:59pm
- Points 20
- Submitting a website url or a file upload
GOALS
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Transform your 2D sprite into a 3D pixel art model using Minecraft Education Edition.
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Think spatially and mathematically about length, width, and height to bring your design to life.
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Use a Structure Block to save and reuse your creature’s build.
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Use code and variables to spawn your creature into any world location.
STEPS
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Open Your Learning Journal
Add a new section titled:Planning My 3D Build
In your journal, write about:-
How your 2D creature will look in 3D
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What will its front, side, and back look like?
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Will you add layers to show volume (e.g., eyes bulging, wings sticking out)?
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What blocks or materials will you use?
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What are your planned dimensions?
(Keep total size under 32 x 32 x 32 blocks)
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Start Building by Hand in Minecraft Education
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Choose or create a flat build world.
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Use your pixel sprite as a front-facing reference.
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Begin building layer by layer, adding height and depth as needed.
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Use colored wool, concrete, or other pixel-art-friendly blocks.
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Use a Structure Block to Save Your Build
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/give @s structure_block
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Place a Structure Block near your creature.
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Use it to define the bounding box around your build.
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Name your saved structure using this format:
CreatureName_YourFirstName.mcstructure
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Save the file to your device.
Follow a short tutorial on how to use a structure block.
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Write Code to Spawn Your Creature
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Use MakeCode inside Minecraft to create a new Agent or Chat command project.
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Create a variable for the structure name and use coordinates to spawn your saved creature in the world.
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Test your code in different places by changing the coordinates.
Suggested blocks:
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on chat command
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set world position
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place structure at position
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TURN IN
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📐 Paste the link to your Learning Journal 3D planning section (including dimensions and ideas). Also Include:
- Link to your MakeCode to create your creature with your AGENT.
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💬 Share a screenshot or short screen recording showing your 3D creature placed in the world. (Insert or link in your learning journal)
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✅ Reflection: Include a short paragraph reflecting on what changed from your 2D design to your 3D build and why.
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💾 Upload your .mcstructure file from Minecraft AND upload it to this Google Drive folder. (name it with the creature name AND your FIRST name)
Rubric
Criteria | Ratings | Pts |
---|---|---|
3D Planning & Learning Journal
threshold:
pts
|
pts
--
|
|
Structure Block Save & Submission
threshold:
pts
|
pts
--
|
|
MakeCode Programming
threshold:
pts
|
pts
--
|
|
Visual Build, Reflection & Submission
threshold:
pts
|
pts
--
|